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TV Composer Double Feature: Fil Eisler and Mac Quayle

I'm excited to announce this Composer Quest double episode with TV composers Fil Eisler (Revenge, Empire, UnREAL) and Mac Quayle (American Horror Story, Drive, Mr. Robot). First, we hear from Fil about what he learned while composing for an orchestra during four seasons of Revenge. He shares his tips on getting hired for composing gigs and his tips on scoring the entire arc of a show without getting musically stale.

Next, I interview Mac Quayle about how his dance music background (41 #1 Billboard Dance Hits!) influences his film and TV scoring. He gives some music mixing pointers and explains how to build momentum in a song or soundtrack.

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How to Layer Guitars Like a Delicious Cake

This week I've been working on a 30-second track for a contest hosted by UniqueSound. A music supervisor at the ad agency TBWA will be taking a listen to each entry, and one person will win $200. The challenge is basically to write music that could be used in a commercial, with the following style guidelines: indie pop, dreamy, electro, and ambient. Oh, and the track also has to "start mind-blowing" and have an "emotional explosion" ending. Since there was no video element to this challenge, I just had to picture blobs of brain and heart flying everywhere to capture the feelings they suggested.

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Game Music so Sweet it’ll Make Your Teeth Hurt, with Lisa Walkosz-Migliacio

Lisa Walkosz-Migliacio is a video game designer who also specializes in composing sparkly "tingy tingy" music that perfectly complements her games like the cute, bunny-filled Usagi-chan. With about 350,000 downloads of that game, she's clearly found a niche: young girls who don't have many games designed with them in mind. In today's episode of Composer Quest, I talk with Lisa about her creative process as both a composer and game designer. We also get to hear about her first ever game, a floppy-disk Joan of Arc adventure.

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Arranging Pop Songs with Producer Andy Thompson

Andy Thompson is the guy who's made Jeremy Messersmith's albums sound incredibly good. He has also collaborated with Dan Wilson of Semisonic, Belle and Sebastian, and he even added some instrumental parts to Taylor Swift's record Red, which earned him a Grammy nomination. In this episode of Composer Quest, Andy shares his ideas on arranging strings, mixing pop music, and making generative music.

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Patchwork Scriabin: The Ultimate Prelude Mashup

100 years after the death of Alexander Scriabin, his music lives on in a form he would never have expected. A week ago, I announced the Patchwork Scriabin quest along with UniqueSound, and 49 people contributed to our Scriabin "sound quilt" by recording a measure of his Prelude in A minor, Op. 11 No. 2. I'm excited to present our final mashup, with 68 uniquely-produced measures. You'll hear trombones, bells, accordions, chiptune synths, wine glasses, dog barks, dance beats, and much more.

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Song Exploder’s Hrishikesh Hirway on Songwriting

Hrishikesh Hirway removes as much of himself as possible from his interviews with musicians in Song Exploder. In today's episode of Composer Quest, we get to hear from this mysterious podcaster about his own songwriting process. He also shares what he's learned from all the talented songwriter guests on Song Exploder.

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Quest 14: Patchwork Scriabin with UniqueSound

In honor of the 100th anniversary of Alexander Scriabin's death, Composer Quest and UniqueSound are teaming up to bring you a collaborative music production quest. We'll be creating an "audio quilt" based on Scriabin's Prelude in A minor, Op. 11 No. 2. Your goal is to record one measure from the score using whatever instruments or synthesizers you want. I'll unveil our stiched-together masterpiece on the Composer Quest podcast on April 27th.

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Merry Podmas: 7 Composition Podcasts

Welcome to this special Christmas episode of Composer Quest! Since I'll be taking a break from interviews (until I find a few more patrons...wink wink), I thought I'd share a few of my favorite music composition and music production podcasts. If you've been listening to Composer Quest, you've heard from many of these podcast hosts before.

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N64 Composer Grant Kirkhope Talks Banjo-Kazooie, GoldenEye, Perfect Dark

It was an honor interviewing legendary composer Grant Kirkhope about his time at Rare, where he worked on some of the most popular video game soundtracks of all time. In this episode of Composer Quest, Grant talks about composing within the very small limits of the Nintendo 64 cartridge, and he shares some stories behind the soundtracks to Banjo Kazooie, Banjo Tooie, GoldenEye 007, and Perfect Dark. We also talk about Grant's more recent orchestral work for Kingdoms of Amalur and Civilization: Beyond Earth, and he shares his favorite chord progressions that keep coming back in his music.

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How to Create a FEZ Track Like Disasterpeace

I had the privilege of watching Rich Vreeland (aka Disasterpeace) give a live music production demo at Gamer’s Rhapsody this past weekend. I recorded it for my new sub-podcast of Composer Quest, Charlie's Music Production Lessons. In the talk, you’ll get to hear Rich composing a track on the fly. He shares his secret ingredients in scoring the video game FEZ: the Massive synth, with heavy amounts of reverb, bitcrushing, randomness, and tape warble.

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